It's been a really long time since the last time I posted. Way too long. I'm sure some of you thought I either quit programming, died, or possibly got hit in the head and woke up with no memory on how to type. None of the above are true. :D I actually had my hard drive crash on my laptop and have been stuck trying to recover all of the files I spent so much time and effort into. I have no excuse for not posting in over a year, but that set back put me behind several months and honestly really discouraged me to the point of being mentally overloaded and needing to take a long break from everything, so for the past few months I have been focusing on my job, as well as brainstorming ideas on Shadow Island.
I am proud to say however, that I'm back in buisiness and plan on tackling my dream project head on as well as several other projects I haven't ever mentioned before. I'm really excited to start programming again! After the long break, I decided I miss it too much.
On that note, I have come up with some pretty big ideas that will make Shadow Island turn out to be a much better game. Firstly the base idea for the game. Originally the game was going to take place on a randomly generated island the player could explore. That would have to be a HUGE island in order to occupy the player for a long time without adding any other land masses or areas to explore. That Idea didn't sit too well with me, so I decided that the game will now take place on land. A huge randomly generated chunk of land on a coast that once you travel by sea the player can stumble upon the island. That should Add a lot more adventure to the game. I love this idea because I'm actually going to make the land mass geographically correct. Meaning there will be valley's, mountain ranges, caves, bays, glaciers, deserts, plains, swamps, rivers, and many more. This will add much more detail to the game and make it about 198573x better. With those big changes in mind, I've decided that since the majority of the time spent playing the game will no longer be spent on the island ("Shadow Island"), that I would rename the game to "Shadow Land" or "Land of Shadows" or something like that. I have a few names that I'm actually going to post a survey on here in hopes that you guys can help me diced on a name for it.
I'm really excited to start taking on this big (and ambitious) project head on, and finally finish the game I've been planning for over 4 years. Thanks for all your patience guys. Stay tuned for more detailed posts as I start working on the new random world generator. :D